This week, we talk to the hosts of the incredible retro gaming and game design analysis podcast, Watch Out For Fireballs!

Gary Butterfield and Kole Ross chat with us about how they run their excellent show, and give us their recommendations for short games that have stood out to them in terms of quality. This was a lot of fun.

garyphoto kolephoto

Links

Check out Watch Out For Fireballs!

Support them on Patreon!

A few notable Episodes:
Eternal Darkness: Sanity’s Requiem
Alpha Protocol
Extrasode 74: Alpha Protocol (With Chris Avellone)


You can follow our show on Twitter at @_shortgame

Your hosts this week were:

Our guests this week were:

Brothers Logo

This week on The Short Game, real life twin brothers Raygan and Shane (plus this other guy) talk about the totally digital brotherhood simulator Brothers: A Tale of Two Sons, by Starbreeze Studios. It’s a simple and brisk but really emotionally effecting journey through a fantasy inspired setting. The hook here is the unusual controls; Brothers is a co-op game for one, where you control each brother with one stick of your gamepad. What could be a gimmick is used to great effect, and the game builds a great relationship between its characters over its two-to-three hour runtime.

Availability

We played the game on Windows, but it is available for several platforms:

Links for this episode:

You can follow our show on Twitter at @_shortgame

Your hosts this week were:

Year Walk Logo

Year Walk, by Swedish indie developer Simogo, is a haunting combination of adventure, puzzle and horror game mechanics, and explores the dark and fascinating territory of Swedish folklore. Players take the role of Daniel, a young Swede in the 1800s about to undertake a Year Walk, or Årsgång, an elaborate divination practice wherein you must contend with many strange supernatural creatures for a chance at a glimpse of the infinite.

This game is beautiful, and also super creepy. Expect it to take about two hours to complete.

In the pre-show, we Nate tells us about Destiny, and Shane delivers his extensive report on the best roguelike games for iOS.

Year Walk Icon

Availability

Year Walk for iOS
Year Walk Companion for iOS

Year Walk for PC & Mac

Links for this episode

This week, we cover Early Access game Crypt of the NecroDancer. This bizarre (yet incredibly smooth) blend of the Rogue-like genre with the the rhythm game genre had us swinging our swords to the beat. This is one of our favorite episodes yet.

NecroDancer Logo

Returning from our well-received iOS games episode, Laura Nash is here to share her opinions with regular hosts Raygan & Shane, and generally make the show less bad.

As befits a rhythm game, this episode features more music than any previous episode! Enjoy!

Availability

Crypt of the NecroDancer is available exclusively through Steam Early Access.$14.99

Links for this episode

Your hosts this week were:

Welcome to Aristotska. Cause no trouble.

Title

This week on The Short Game, we discuss the weird and thought provoking indie point-and-click “document thriller” Papers, Please. It’s possibly the most unique game we’ve talked about on the show so far. Is it fun? Maybe, sometimes. Is it worth playing? Absolutely.

Availability:

Links for this episode:

You can follow our show on Twitter at @_shortgame

Your hosts this week were:

A note to our listeners: This episode will be followed by a one week break as we catch up and prepare for “season two” of The Short Game! We have a lot of great games to discuss in the coming months, and we want to hear from you! Let us know which current or upcoming games you would like to hear about on the show, or send us feedback on Twitter or at our website!

This week, The Short Game plays Tomb Raider.

Tomb Raider, a reboot of the classic action shooter series, was one of the most incredible games of 2013, but many people missed it when it was brand new and for one reason or another still haven’t made time for this great triple-A game. We discuss what makes this game stand out from other third person shooters, from the history of the Tomb Raider franchise, and from games as a whole.

tomb_raider_2013

Availability

Tomb Raider is available on essentially every platform you could want:

Links for this episode

This week on The Short Game, we discuss our first fighting game! Or is this a fighting game? Wait, what is this exactly?

nidhogg logobanner

It’s Nidhogg, a game in which two sabre-wielding duelists with infinite respawns face off in a frenetic, bloody tug of war for the right to throw themselves into the gaping maw of the titular Norse snake god Níðhöggr. Chew on that for a minute.

It’s also an incredibly tight and well designed, yet simple and approachable vs. combat game for two players.

We also have a good chat about Game Center CX and Mega Man II, as well as Civilization Revolution 2 for iOS.

Availability

Links for this episode

Freedom Planet character trio

This week we delve into our shared Sega heritage with fast paced action platformer Freedom Planet. Launched from a Kickstarter budget of just $25,472, Freedom Planet from GalaxyTrail is a love letter to the character platformer and Sega nostalgia. One part Mega Man, one part Gunstar Heroes, one part Rocket Knight, and many parts Sonic & Knuckles; Freedom Planet is a high speed platform game that recalls the glory days of “blast processing.”

We discuss the game, and then spend a good long while talking about some of the kick-ass Sega Genesis games we played and loved over the years.

Availability

Links for this episode

shieldKnight shovelKnightRun
This week on The Short Game, we discuss Yacht Club Games incredible debut and love-letter to the NES, Shovel Knight. This is a game we’ve been dying to discuss on the show and it stands out as both faithfully retro and relentlessly innovative and modern.

We discuss the ways the game pays homage to its inspirations, from Mega Man to Zelda to Duck Tales to Castlevania, and how it improves upon those games with technology and mechanics that feel both old and new. After the spoiler break we discuss the game’s ending and talk about how it made us feel.

Availability:

Steam for PC, with Mac & Linux as soon as they’re available – $15, or $25 for the Deluxe Edition with Soundtrack and PDF manual
3DS eShop$15
WiiU eShop$15

Links for this episode:

Edit: We fixed a small editing error at around the 2:00 mark.

This week on The Short Game, we bring you an awesome interview with Dr. David Heineman, author of the recent Kotaku article ​How To Beat 400 Games In 4.5 Years.

Kotaku Article

David is a real life scholar of video games. He is an Assistant Professor of Communication Studies t Blooksburg University of Pennsylvania and author of the forthcoming book “Thinking About Video Games: Interviews with the Experts.” (Indiana University Press) He also hosts the long running Racketboy Podcast, a great show about playing classic games, game collecting, and great interviews with video game creators and luminaries.

David HeinemanWe’re a show about fitting games into your life, and David does that in spades. We ask him about his strategies for finishing all the great games in his backlog, and he offers some suggestions of short games you might enjoy.

Follow David on Twitter at @DrHeineman!

Links for this episode: